Elgif Guide - Global + Japan

NOTE: Rarity is mapped manually by Picione on Chatroom.

61 result(s) found / sorted by rarity.

EFFECTS
Tech Bits
Value
hp% buff
100
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
atk% buff
50
hp% buff
50
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
def% buff
50
hp% buff
50
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
atk% buff
50
def% buff
50
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
atk% buff
30
def% buff
30
hp% buff
30
passive id
1
passive target
self
rec% buff
30
EFFECTS
Tech Bits
Value
atk% buff
75
def% buff
75
hp above % buff requirement
100
passive id
11
passive target
self
rec% buff
75
EFFECTS
Tech Bits
Value
atk% buff
75
bb gauge above % buff requirement
100
def% buff
75
passive id
30
passive target
self
rec% buff
75
EFFECTS
Tech Bits
Value
atk% buff
50
def% buff
50
hp above % buff requirement
50
passive id
11
passive target
self
rec% buff
50
EFFECTS
Tech Bits
Value
atk% buff
50
bb gauge above % buff requirement
50
def% buff
50
passive id
30
passive target
self
rec% buff
50
EFFECTS
Tech Bits
Value
atk% buff
100
def% buff
100
hp below % buff requirement
50
passive id
11
passive target
self
rec% buff
100
EFFECTS
Tech Bits
Value
atk% buff
100
bb gauge below % buff requirement
50
def% buff
100
passive id
30
passive target
self
rec% buff
100
EFFECTS
Tech Bits
Value
atk% base buff
0
atk% extra buff based on hp
75
buff proportional to hp
remaining
def% base buff
0
def% extra buff based on hp
75
passive id
46
passive target
self
rec% base buff
0
rec% extra buff based on hp
75
EFFECTS
Tech Bits
Value
bc fill on spark high
6
bc fill on spark low
2
bc fill on spark%
50
passive id
47
passive target
self
EFFECTS
Tech Bits
Value
bc fill on spark high
4
bc fill on spark low
1
bc fill on spark%
100
passive id
47
passive target
self
EFFECTS
Tech Bits
Value
bc drop% for spark
30
hc drop% for spark
30
passive id
31
passive target
self
EFFECTS
Tech Bits
Value
bb atk% buff
150
passive id
64
passive target
self
sbb atk% buff
150
ubb atk% buff
150
EFFECTS
Tech Bits
Value
dark units do extra elemental weakness dmg
true
earth units do extra elemental weakness dmg
true
elemental weakness multiplier%
120
fire units do extra elemental weakness dmg
true
light units do extra elemental weakness dmg
true
passive id
50
passive target
self
thunder units do extra elemental weakness dmg
true
water units do extra elemental weakness dmg
true
EFFECTS
Tech Bits
Value
bc fill per turn
5
passive id
9
passive target
self
EFFECTS
Tech Bits
Value
bc fill when attacked high
5
bc fill when attacked low
3
bc fill when attacked%
50
passive id
25
passive target
self
EFFECTS
Tech Bits
Value
bb gauge fill rate%
25
passive id
32
passive target
self
EFFECTS
Tech Bits
Value
passive id
33
passive target
self
rec% added (turn heal)
10
turn heal high
1500
turn heal low
1500
EFFECTS
Tech Bits
Value
hc effectiveness%
50
passive id
10
passive target
self
EFFECTS
Tech Bits
Value
bc drop rate% buff
10
hc drop rate% buff
10
item drop rate% buff
2
karma drop rate% buff
5
passive id
19
passive target
self
zel drop rate% buff
10
EFFECTS
Tech Bits
Value
curse resist%
100
injury resist%
100
paralysis resist%
100
passive id
4
passive target
self
poison resist%
100
sick resist%
100
weaken resist%
100
crit chance base resist%
100
crit chance buffed resist%
100
crit dmg base damage resist%
100
crit dmg buffed damage resist%
100
passive id
53
passive target
self
strong base element damage resist%
100
strong buffed element damage resist%
100
EFFECTS
Tech Bits
Value
atk% buff
20
def% buff
20
hp% buff
20
passive id
1
passive target
self
rec% buff
20
damage% for spark
50
passive id
31
passive target
self
bc fill on spark high
2
bc fill on spark low
1
bc fill on spark%
100
passive id
47
passive target
self
EFFECTS
Tech Bits
Value
curse%
10
passive id
20
passive target
self
poison%
10
sick%
13
injury%
13
paralysis%
10
passive id
20
passive target
self
weaken%
13
atk% buff when enemy has ailment
150
atk% buff when enemy has curse
true
atk% buff when enemy has injury
true
atk% buff when enemy has paralysis
true
atk% buff when enemy has poison
true
atk% buff when enemy has sick
true
atk% buff when enemy has weaken
true
passive id
74
passive target
self
EFFECTS
Tech Bits
Value
bc fill per turn
5
passive id
9
passive target
self
bc fill when attacking high
5
bc fill when attacking low
4
bc fill when attacking%
100
passive id
35
passive target
self
ignore def resist chance%
100
passive id
92
passive target
self
EFFECTS
Tech Bits
Value
def% buff
20
hp% buff
20
passive id
1
passive target
self
dmg reduction chance%
20
dmg reduction%
25
passive id
14
passive target
self
dmg% to hp% when attacked chance%
30
dmg% to hp% when attacked high
15
dmg% to hp% when attacked low
10
passive id
24
passive target
self
bc fill when attacked high
4
bc fill when attacked low
2
bc fill when attacked%
40
passive id
25
passive target
self
bc fill when attacked high
4
bc fill when attacked low
2
bc fill when attacked%
40
passive id
25
passive target
self
EFFECTS
Tech Bits
Value
atk% buff
100
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
def% buff
100
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
passive id
1
passive target
self
rec% buff
100
EFFECTS
Tech Bits
Value
hp% buff
100
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
atk% buff
50
hp% buff
50
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
def% buff
50
hp% buff
50
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
atk% buff
50
def% buff
50
passive id
1
passive target
self
EFFECTS
Tech Bits
Value
atk% buff
30
def% buff
30
hp% buff
30
passive id
1
passive target
self
rec% buff
30
EFFECTS
Tech Bits
Value
atk% buff
75
def% buff
75
hp above % buff requirement
100
passive id
11
passive target
self
rec% buff
75
EFFECTS
Tech Bits
Value
atk% buff
75
bb gauge above % buff requirement
100
def% buff
75
passive id
30
passive target
self
rec% buff
75
EFFECTS
Tech Bits
Value
atk% buff
50
def% buff
50
hp above % buff requirement
50
passive id
11
passive target
self
rec% buff
50
EFFECTS
Tech Bits
Value
atk% buff
50
bb gauge above % buff requirement
50
def% buff
50
passive id
30
passive target
self
rec% buff
50
EFFECTS
Tech Bits
Value
atk% buff
100
def% buff
100
hp below % buff requirement
50
passive id
11
passive target
self
rec% buff
100
EFFECTS
Tech Bits
Value
atk% buff
100
bb gauge below % buff requirement
50
def% buff
100
passive id
30
passive target
self
rec% buff
100
EFFECTS
Tech Bits
Value
atk% base buff
0
atk% extra buff based on hp
75
buff proportional to hp
remaining
def% base buff
0
def% extra buff based on hp
75
passive id
46
passive target
self
rec% base buff
0
rec% extra buff based on hp
75
EFFECTS
Tech Bits
Value
atk% base buff
0
atk% extra buff based on hp
100
buff proportional to hp
lost
def% base buff
0
def% extra buff based on hp
100
passive id
46
passive target
self
rec% base buff
0
rec% extra buff based on hp
100
EFFECTS
Tech Bits
Value
bc fill on spark high
6
bc fill on spark low
2
bc fill on spark%
50
passive id
47
passive target
self
EFFECTS
Tech Bits
Value
bc fill on spark high
4
bc fill on spark low
1
bc fill on spark%
100
passive id
47
passive target
self
EFFECTS
Tech Bits
Value
bc drop% for spark
30
hc drop% for spark
30
passive id
31
passive target
self
EFFECTS
Tech Bits
Value
bb atk% buff
150
passive id
64
passive target
self
sbb atk% buff
150
ubb atk% buff
150
EFFECTS
Tech Bits
Value
dark units do extra elemental weakness dmg
true
earth units do extra elemental weakness dmg
true
elemental weakness multiplier%
120
fire units do extra elemental weakness dmg
true
light units do extra elemental weakness dmg
true
passive id
50
passive target
self
thunder units do extra elemental weakness dmg
true
water units do extra elemental weakness dmg
true
EFFECTS
Tech Bits
Value
bc fill per turn
5
passive id
9
passive target
self
EFFECTS
Tech Bits
Value
bc fill when attacked high
5
bc fill when attacked low
3
bc fill when attacked%
50
passive id
25
passive target
self
EFFECTS
Tech Bits
Value
bb gauge fill rate%
25
passive id
32
passive target
self
EFFECTS
Tech Bits
Value
passive id
33
passive target
self
rec% added (turn heal)
10
turn heal high
1500
turn heal low
1500
EFFECTS
Tech Bits
Value
dmg% to hp% when attacked chance%
25
dmg% to hp% when attacked high
25
dmg% to hp% when attacked low
25
passive id
24
passive target
self
EFFECTS
Tech Bits
Value
hc effectiveness%
50
passive id
10
passive target
self
EFFECTS
Tech Bits
Value
bc drop rate% buff
10
hc drop rate% buff
10
item drop rate% buff
2
karma drop rate% buff
5
passive id
19
passive target
self
zel drop rate% buff
10
EFFECTS
Tech Bits
Value
curse resist%
100
injury resist%
100
paralysis resist%
100
passive id
4
passive target
self
poison resist%
100
sick resist%
100
weaken resist%
100
crit chance base resist%
100
crit chance buffed resist%
100
crit dmg base damage resist%
100
crit dmg buffed damage resist%
100
passive id
53
passive target
self
strong base element damage resist%
100
strong buffed element damage resist%
100
EFFECTS
Tech Bits
Value
atk% buff
20
def% buff
20
hp% buff
20
passive id
1
passive target
self
rec% buff
20
damage% for spark
50
passive id
31
passive target
self
bc fill on spark high
2
bc fill on spark low
1
bc fill on spark%
100
passive id
47
passive target
self
EFFECTS
Tech Bits
Value
curse%
10
passive id
20
passive target
self
poison%
10
sick%
13
injury%
13
paralysis%
10
passive id
20
passive target
self
weaken%
13
atk% buff when enemy has ailment
150
atk% buff when enemy has curse
true
atk% buff when enemy has injury
true
atk% buff when enemy has paralysis
true
atk% buff when enemy has poison
true
atk% buff when enemy has sick
true
atk% buff when enemy has weaken
true
passive id
74
passive target
self
EFFECTS
Tech Bits
Value
bc fill per turn
5
passive id
9
passive target
self
bc fill when attacking high
5
bc fill when attacking low
4
bc fill when attacking%
100
passive id
35
passive target
self
ignore def resist chance%
100
passive id
92
passive target
self
EFFECTS
Tech Bits
Value
def% buff
20
hp% buff
20
passive id
1
passive target
self
dmg reduction chance%
20
dmg reduction%
25
passive id
14
passive target
self
dmg% to hp% when attacked chance%
30
dmg% to hp% when attacked high
15
dmg% to hp% when attacked low
10
passive id
24
passive target
self
bc fill when attacked high
4
bc fill when attacked low
2
bc fill when attacked%
40
passive id
25
passive target
self
bc fill when attacked high
4
bc fill when attacked low
2
bc fill when attacked%
40
passive id
25
passive target
self
This is a presented view based on data extracted by DeathMax.